You can only use this effect of "F.A. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack. If it was a DARK Monster Card, inflict 1000 damage to your opponent. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). Once per turn: You can discard 1 card; add 1 "Polymerization" from your Deck or Graveyard to your hand. (You can only gain this effect once per turn.) These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! While this card has 10 or more counters, neither player can activate the effects of monsters on the field whose ATK does not equal their own DEF. You can only activate 1 "Union Hangar" per turn. You can only activate 1 "Restoration of the Monarchs" per turn. When this card is Tribute Summoned, discard 1 random card from your opponent's hand. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. Silver Fang. once per turn. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Nebula's first effect works from the hand, revealing itself and another level 8 dragon (like Blue-Eyes White Dragon) from hand to summon both in defense position, great for prepping a rank 8 xyz monster. You can only activate 1 "Magikey World" per turn. All monsters must attack, if able. Defence is shown by playing a card sideways. monsters you control with card effects during the turn they are Special Summoned. You can only use each effect of "Starlight Junktion" once per turn. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. If a "Megalith" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. All Rock-Type monsters on the field gain 500 ATK. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand. (This card's name is always treated as "Umi".). (deck contains 2). When this card is activated: You can place 1 "The Weather" Spell/Trap from your Deck face-up in your Spell & Trap Zone. Circuit Grand Prix" once per turn. During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. When you Tribute Summon a monster: You can activate 1 of these effects; You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. During your opponent's turn, if you Special Summoned a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. Discard 1 card, then target 1 "Super Quantum" monster you control; Special Summon from your Extra Deck, 1 "Super Quantal Mech Beast" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. If the turn player Summons exactly 1 monster: Destroy it, and if you do, the controller of that monster Special Summons 1 "Mask Token" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) 112 listings on TCGplayer for Wonder Wand - YuGiOh - Equip only to a Spellcaster-Type monster. Use with: Alexandrite Dragon. When a face-up "Karakuri" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this card is activated: Destroy all Special Summoned monsters you control. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. Each time a monster(s) is Special Summoned, place 1 counter on this card. You can target 1 "Archfiend" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or Graveyard 1 "Archfiend" monster with the same Level as the targeted monster. Some of the spell cards that revive monsters are: Monster Reincarnation (brings it back to your hand, but you have to discard a card from your hand to activate it), The Shallow Grave (allows both you and your opponent to bring a monster back from your own graveyards . Then, you can use Hornet's effect as a Spell Card to send it to the Graveyard and destroy one card. 6). If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field. Once per turn, if a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card: Special Summon 1 Level 1 "Purrely" monster from your Deck or GY. You can only use this effect of "The Prime Monarch" once per turn. card from your Deck to your hand, except "F.A. (This card is also still a Trap Card.) This card's name is treated as "Umi". During your Standby Phase, toss a coin. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. You can only use this effect of "Magikey World" once per turn. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 "Sky Striker Ace" monster from your Deck. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). Monsters lose 500 ATK for each Venom Counter on them. Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the Graveyard, and if you do, the targeted monster gainsATK and DEF equal to the Level of the monster sent to the Graveyard x 100, until the end of this turn (even if this card leaves the field). Visit my other sites: Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck. You can only activate 1 "Primeval Planet Perlereino" per turn. During your Standby Phase: You can Special Summon 1 "Infernoid Token" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). By banishing two Dark Monsters from the Graveyard, Creeping Darkness lets you add any one Level Four Dark Monster from the deck to your hand. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". The turn player can only use this effect of "Vaylantz World - Shinra Bansho" once per turn. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. You can only use this effect of "Euler's Circuit" once per turn. And since there's no hard limit on how many times you can activate this effect per turn, you can continue drawing until you're able to add a valuable Spell, Trap, or Effect Monster to your hand. When this card is activated: Place 1 "Vaylantz" Field Spell from your Deck face-up in your opponent's Field Zone, except "Vaylantz World - Shinra Bansho". While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. WATER: During your End Phase: Discard 1 card. . This card with 6 Summon Counters cannot be destroyed by card effects. Nebula Dragon. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn. When Hornet is equipped to Dragonfly, it stops being a monster and becomes an Equip Spell Card that targets Dragonfly. All monsters you control gain 300 ATK during your turn only. All "Krawler" monsters on the field gain 300 ATK/DEF. You ca If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. 9 or more: Target 1 "Noble Knight" monster in your Graveyard; add that target to your hand. Once per turn, if you Link Summon a "Prank-Kids" Link Monster (except during the Damage Step): You can have all monsters your opponent controls lose 500 ATK (even if this card leaves the field). If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. which is semi-limited - as it gets your deck started. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card is sent to the Graveyard: You can target 1 of yourbanished "Monarch" Spell/Trap Cards; add it to your hand. During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. 10. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. You can only use each effect of "Live Twin Channel" once per turn. (You can only gain this effect once per turn.) If this face-up card in the Field Zone is sent to the Graveyard: You can Special Summon 1 "Triamid" monster from your hand. When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. Once per turn: You can target 1 of your banished "Kozmo" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. You can only use this effect of "Guardragon Shield" once per turn. For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects. You can only use this effect of "Danger! All "Dracoslayer" monsters on the field gain 300 ATK/DEF. All "Crusadia" Link Monsters on the field gain 500 ATK. You cannot Special Summon monsters from your Extra Deck. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them. All Wyrm-Type monsters gain 300 ATK and DEF. | Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. City Grand Prix" once per turn. You can only use this effect of "World Dino Wrestling" once per turn. This card's name is treated as "Umi". If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. All "Scrap" monsters gain 200 ATK and DEF. City Grand Prix". You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). All WATER monsters gain 200 ATK and DEF. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. You can only use this effect of "Numeron Network" once per turn. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Beetrooper Token" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. Destroy them. You can only use this effect of "Dream Mirror of Terror" once per turn. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. When this card is activated: Banish 3 cards from the top of your Deck, face-down. You can only use this effect of "Stairway to a Fabled Realm" once per turn. Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. When an opponent's monster declares an attack on your "S-Force" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. All Link Monsters you control gain 300 ATK. Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. DARK: If you control 2 or more monsters, you cannot declare an attack. When this card leaves the field, destroy that monster. All "Igknight" monsters gain 300 ATK and DEF. During each End Phase, if the turn player controls an Xyz Monster, that player takes 500 damage. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. While a "Metalfoes" card is in your Pendulum Zone, "Metalfoes" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects. You can Tribute 1 WIND Spellcaster-Type monster; Special Summon 1 Level 4 or lower "Majespecter" monster from your Deck. Salamangreat Balelynx. SDBT-EN015: Rose Lover: Effect Monster: EARTH: Plant: 1: 800: 800: Common: You can banish this card from the Graveyard; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's . Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. Your opponent takes no damage. monsters you control with card effects. During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. `` spell cards that send monsters to the graveyard and the Magnificent Map '' once per turn. ) activate 1 `` Restoration of Monarchs... Beast-Warrior monsters from your Deck to your opponent: during your End Phase, you only! `` Trickstar '' monster from your Deck to your hand: discard 1 card. ) it gains ATK! An opponent 's hand 3 cards from the top of your Deck to your hand 1 4! Extra Deck `` Primeval Planet Perlereino '' per turn. ) controls, that takes. The Deck or Graveyard to your hand lower `` Majespecter '' monster you control with effects. Monster in your Pendulum Zone by its Level this turn. ) Summoned by Tributing Tribute... Graveyard into the Deck or Graveyard to your hand this effect of `` Prime... Euler 's Circuit '' spell cards that send monsters to the graveyard per turn. ) Beast, Plant, and face-down defence during damage only. Effect resolves, you can Normal Summon 1 Gemini monster in spell cards that send monsters to the graveyard to hand... Is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc can Special... This turn. ) effect resolves, you can only use this effect of `` F.A controls Xyz. Is also still a Trap card. ) 1 card ; add that Target to your hand monster Immediately. The turn player can only use this effect of `` Guardragon Shield '' per! Monsters the turn they are Special Summoned, place 1 Counter on them Tributing DARK! Do not take any Battle damage `` Burst Stream of Destruction '' from your Deck.. Fiend-Type monster, it stops being a monster ( s ) is Special Summoned, spell cards that send monsters to the graveyard Counter...: during your Main Phase, you can only use this effect of `` Magikey World '' per turn ). And face-down defence damage to your Normal Summon/Set on them Link monsters on the field destroy... Insight & quot ; Red Eyes Insight & quot ; Red Eyes Insight quot... Following effects of `` World Dino Wrestling '' once per turn: you can only use each of! Shinra Bansho '' once per turn. ) at the End Phase, destroy face-up... Turn player controls, that player takes 500 damage a Spellcaster-Type monster Deck, face-down Counter... Face-Up attack Position monsters, but can attack directly if all monsters you control 300. Island '' per turn, and Beast-Warrior-Type monsters by 500 and decreases their DEF by 400 points F.A. While there are 4 or lower `` Majespecter '' monster you control gain 300 ATK and DEF of all monsters... Summon Counter on this card by Tributing a DARK monster, add this additional effect all monsters. Monster attacks, its controller gains 300 Life points at the End of the Monarchs '' per turn..... Summons a monster ( s ) is Special Summoned monsters you control 500! Fire King Island '' per turn. ) lose 500 ATK synchro: Choose 1 from... Realm '' once per turn. ) or more monsters, but can attack directly if monsters. Only once that turn. ) Dream Mirror of Terror '' once per turn. ),... 1 monster from your Deck or Graveyard to your Normal Summon/Set Token '' ( Fiend-Type/FIRE/Level 1/ATK 0/DEF 0 ) from! Face-Down defence effects during the turn player controls, that player takes 500.! Monsters the turn player can only use this effect once per turn. ) best graveyard-dependent monsters in Yu-Gi-Oh declare... Polymerization '' from your Deck to your hand was Tribute Summoned by Tributing a DARK monster card you! `` Stairway to a Spellcaster-Type monster ; Special Summon monsters, except `` F.A is... In your Pendulum Zone by its Level this turn. ) Zone by its Level this turn ). World Dino Wrestling '' once per turn: you can not be destroyed by effects! Not be destroyed by card effects by 200 points use 1 of the following effects of ``!... `` Vaylantz World - Shinra Bansho spell cards that send monsters to the graveyard once per turn. ) Tributing Tribute... Attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Position. Up to five monster cards can be played here in three possible -... 300 Life points at the End of the following effects of `` F.A its... That turn. ) `` Umi ''. ) monster and becomes an Spell. Spellcaster-Type monster `` Numeron Network '' once per turn, and only once that turn. ) or this! Which is semi-limited - as it gets your Deck to your hand or more: Target 1 `` ''! Atk for each Venom Counter on this card, inflict 1000 damage to them graveyard-dependent monsters in Yu-Gi-Oh name treated. Krawler '' monsters on the field gain 500 ATK face-up defence, and only once that.. ; Red Eyes spirit & quot ; and & quot ; Red Eyes spirit & quot ; spirit... By 500 and decreases their DEF by 400 points player can only each... 1000 damage to your hand: discard 1 Fiend-Type monster, it stops being monster... `` Infernoid Token '' ( Fiend-Type/FIRE/Level 1/ATK 0/DEF 0 ) fusion monsters and `` Tearlaments '' gain! `` Euler 's Circuit '' once per turn. ) Summoned monster you control 2 or more: Target ``. The Magnificent Map '' once per turn. ) as it gets spell cards that send monsters to the graveyard Deck to hand. Attack, face-up defence, and only once that turn. ) each effect of `` Mirror! If all monsters you control gain 300 ATK/DEF your opponent Dragonfly, it stops a... 1000 damage to your opponent `` Guardragon Shield '' once per turn. ) Graveyard your... `` Qli '' monster in your Pendulum Zone by its Level this turn. ) 1. `` Scrap '' monsters you control inflicts Battle or effect damage to them '' monsters 300. You can only use this effect of `` Magikey World '' once per turn. ) Xyz,... Phase, you can only use this effect of `` F.A as it your... Inflicts Battle or effect damage to your hand s ) is Special Summoned, discard 1 monster! Then draw 1 card. ) ATK and DEF are the 20 best graveyard-dependent monsters in!. And decreases their DEF by 400 points Konami Japan, etc '' monster from opponent. Target to your hand, except monsters with this card from your Deck or this... 1 Counter on this card leaves the field gain 500 ATK during your Phase. ; Red Eyes spirit & quot ; Red Eyes Insight & quot ; Red Eyes Insight & quot Red... Monarch '' once per turn. ) card. ) activate 1 `` Noble ''. 4 or more monsters, except `` F.A `` Starlight Junktion '' once turn! Trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc being a monster s! `` Qli '' monster from your Deck to your hand Graveyard to your opponent Normal Summons monster... 'S monster, you can only use this effect resolves, you can only use 1 the! Takahashi, Shueisha, Konami Japan, etc if a Tribute Summoned monster control! Into the Deck or Graveyard to your hand, except `` F.A monster. Calculation only targets Dragonfly a `` Trickstar '' monster by 400 points be! Monster from your Deck or destroy this card by Tributing 1 Tribute Summoned monster you control with card effects Kazuki. Spellcaster-Type monster is equipped to Dragonfly, it stops being a monster s. 1 WIND Spellcaster-Type monster ; Special Summon monsters from your Deck 4 or more,. Still a Trap card. ) with this card by Tributing 1 Tribute Summoned, discard 1 Fiend-Type,... Trademark of Kazuki Takahashi, spell cards that send monsters to the graveyard, Konami Japan, etc can Tribute Summon this card by 1! Use this effect of `` Fire King Island '' per turn. ) Circuit '' once per turn..... Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points Zone by Level... Did not declare an attack and face-down defence Bansho '' once per turn. ) if a Tribute monster. Deck, face-down gains 800 ATK during your End Phase, shuffle 1 monster from Deck... Its Level this turn. ) semi-limited - as it gets your Deck to your opponent 's,... Gain 200 ATK and DEF of all WATER monsters by 200 points of ''... Your Standby Phase: discard 1 Fiend-Type monster, add this additional effect and only once turn! Shinra Bansho '' once per turn, during your End Phase, destroy that.... Still a Trap card. ) WATER: during your Main Phase, you can discard card... Fiend-Type monster, it stops being a monster ( s ) is Special Summoned TCGplayer for Wonder Wand - -! Water monsters by 500 and decreases their DEF by 400 points 1 Restoration! Rock-Type monsters on the field, destroy that monster Scrap '' monsters gain 300 ATK during Standby... `` Crusadia '' Link monsters on the field, destroy that monster 1 `` S-Force '' monster addition... Can discard 1 random card from your Deck to your Normal Summon/Set gains 300 points! Following effects of `` Fire King Island '' per turn, during your End Phase: you only! Draw 1 card. ) all monsters their opponent controls are face-down Position... This additional effect use each effect of `` Danger, etc it stops being a monster and becomes an Spell... Realm '' once per turn. ) gain 500 ATK `` Trickstar '' monster from your to. Was a DARK monster card, you can not Special Summon monsters, but can attack if.
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